if (interface == SECRET) {
SetDefaultCursor();
if (button == 0) { // END
GUIOff (SECRET);
}
} // end of interface secret
it doesnt seem to work
what happens is if you use the talk cursor in a specific part of the game, a gui pops up with a secret "easter egg" as the image of button zero, it pops up, but it doesnt turn off.
Hm...i don't know
try GUIoff(X)
where x is the gui number.
Working?
I do... set the GUI button left-click action to "Run Script", if it isn't already.
And... Using GUIoff will result in a "Undefined token" compile error. The commands are case-sensitive.
It works, thank you