I made a custom gui save
using:
The Greek AGS Community example http://atticwindow.adventuredevelopers.com/tutorials.php?id=1
I want to add script for
overwrite game
&
script for
delete saved game
SAVE and LOAD is on a more advanced programming level.
You could look into the Blue GUI (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=75), but maybe it's better to get more comfortable with the basic functions of ags first.
You have to crawl before you can walk.
Search and you shall recieve:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=16833.0
Ignore my post, it doesn't work - scroll down to Scorpiorus', which has a downloadable example. As jetxl said though, it takes a bit of advanced programming, and you might want to master the basics first.
Ashen!
excactly what I wanted :o)
Scorpiorus
Member
100101101010b
Re: Delete/Overwrite SaveGames
« Reply #4 on: 23 Sep 2004, 10:07 » Reply with quote
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Here is an example of the save/load GUI I have just made:
Save/Load dialog GUI example [ver1.0]
http://www.geocities.com/scorpiorus82/saveloadgui_v1_0.zip (copy and paste to the address bar)
It demonstrates a basic GUI with the save, load and delete buttons.
In order to add a new slot a textbox must be clicked on (i.e. have a focus).
Hope it helps
Ah... Learning the basics nothing. What you need to do is start off with a project with no prior knowledge of how to do any of the things that you need to get done. Assuming that you have no deadline to meet, then you can take your time, and learn by experience. That's the best way.