I want a gui to pop up that says "meanwhilst"
then go off after a while.
now ive tried scripting it but it wont come up.
heres what i had:
character[EGO].FaceLocation(character[EGO].x, character[EGO].y-50);
character[EGO].Say("Sigh....");
character[EGO].Say("Well at least my day cant get any worse.");
gMeanwhilst.Visible = true;
Wait(20);
gMeanwhilst.Visible = false;
EndCutscene();
character[EGO].ChangeRoom (3);
any ideas?
All I can imagine is that the transparency of the gui is set to 100 or something...
Or perhaps it's under another GUI?
*Whilst he waits for his own puzzle to be solved..*
Am I missing something here? Why is it a GUI? Why not create an object that is the word meanwhilst? that would be easier to script anyways.
I guess you changed the during-cutscenes option to GUIs turn off.
Naturally it'll disappear during a Wait command, then. Change that option to GUIs remain unchanged or just use an object, instead.
Part of me hates it when its that simple.
Thanks Akatosh.
Didnt even think of looking there.
No problem - most people forget about the 'General settings'-pane ;)