Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: inmortal on Sun 25/02/2007 20:46:53

Title: GUIs go invisible when characters talking [SOLVED]
Post by: inmortal on Sun 25/02/2007 20:46:53
Hey,

I have a problem. I'd like to know how can I make in a global script that all my guis went invisible everytime there is an animation or a dialog... without having to code it for each animation.

Is there any way to do it??
Title: Re: GUIs go invisible when characters talking
Post by: Khris on Mon 26/02/2007 07:33:20
Set the "Visible" property of all the GUIs you want to disappear to "Normal", then under "General settings", set "When interface disabled" to "GUIs turn off".

That way they will go invisible every time a blocking command is run (animations with eBlock, Dialogs, Wait() commands, aso.)