Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: rmonic79 on Thu 18/06/2015 12:17:17

Title: [HELP] chance to skip dialogues when repeat.
Post by: rmonic79 on Thu 18/06/2015 12:17:17
Hi guys we are trying to give the possibility to skip a dialogue only if it was just said.
the only solution we found was to use a global variable for any dialogue that occurs again but we don't want to do it :), moreover the things should happen also on object, hotspot... decription.
It can be done? is there a module that have this function?
thanks