Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: RyanPiezo on Sun 20/07/2008 21:16:07

Title: help with dynamic conversations
Post by: RyanPiezo on Sun 20/07/2008 21:16:07
I found the regular plain text conversations rather boring. so i was wondering if there was any way to make animated images appear beside the text to give the effect that each character is talking. Any help would be appreciated, thanks
Title: Re: help with dynamic conversations
Post by: DazJ on Mon 21/07/2008 04:03:53
You can add Sierra-style conversations like you mentioned, sure. Check the manual for more info :)
Title: Re: help with dynamic conversations
Post by: RyanPiezo on Mon 21/07/2008 05:34:28
OH! ok, cool, thanks, see i saw the "sierra style" mentioned a couple times but I didn't know what that meant haha. thanks bud
Title: Re: help with dynamic conversations
Post by: RyanPiezo on Mon 21/07/2008 06:36:37
Quote from: DazJ on Mon 21/07/2008 04:03:53
You can add Sierra-style conversations like you mentioned, sure. Check the manual for more info :)
Alright, I have been Manual hunting for hours now and I still can't find the answer to how I make a talking head appear beside my dialogues. It keeps mentioning sierra style but I can't seem to find anything that tells me how to make it that way. I'm sorry I'm a Noob any help would be appreciated
Title: Re: help with dynamic conversations
Post by: Khris on Mon 21/07/2008 07:58:13
Afaik you're supposed to draw a talking portrait, then set it as the character's speech view. Then set sierra style in General settings.