Well, I'm making a short game, and it's situated around one single room. So i've placed small hot-spots around each door that is meant to lead to another room. But the problem is, once my character enters the hot-spot, the message across the screen won't disapear, therefore my character cannot leave the spot they are in.
Any help would be appreciated, as this thing is due tomorrow. And if I don't figure this out, i'll have to cut out the hot-spots.
Don't use hotspots, use regions. They have a "player walks onto region" event that's called once only.
The other way is to make the character walk back off the hotspot (using eBlock) after displaying the message.
Thanks a lot.
I used the regions, they must have skipped them, or I must have missed them while reading the walkthroughs.