Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: PsychicHeart on Tue 12/07/2005 05:38:10

Title: hide character and then show character - like objects
Post by: PsychicHeart on Tue 12/07/2005 05:38:10
hey,
how do i make it so that when a player first enters the room, an NPC is invisible, and then when a certain action has occured, he becomes visible the same way as with objects?
Title: Re: hide character and then show character - like objects
Post by: Anarcho on Tue 12/07/2005 05:41:07
Character.ChangeRoom(int room_number, optional int x, optional int y)

Look through the character functions in the manual, it's all there...