Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Slasher on Sun 23/06/2013 09:56:57

Title: Hotspots / Regions/ Object fails to run mouse events
Post by: Slasher on Sun 23/06/2013 09:56:57
Hi

Character is transparent 100. Rocket lowers down the screen.  Character transparent 0.
Character appears from behind rocket and talks. Character then walks to Walkable area lower down the screen. Character baseline=500 so as to appear in front of rocket. A Region alters Characters baseline accordingly with a WalkBehind baseline.

Ok so far.

Now, when interacting with the rocket the mouse mode events work fine. However, the 3 Hotspots, 1 Region and 1 Object fail to run mouse events or OVERHOTSPOT.

Nothing has been disabled.

When 'starting' in that room when testing everything works fine.

Do you have any ideas as to why?

cheers

EDIT: I dumped the Room code and re-scripted and ok now. I guess there was a confliction somewhere.


Title: Re: Hotspots / Regions/ Object fails to run mouse events
Post by: Khris on Sun 23/06/2013 15:08:00
I guess they were covered by the walk-behind?
Title: Re: Hotspots / Regions/ Object fails to run mouse events
Post by: Slasher on Sun 23/06/2013 16:22:24
Hi Khris,

QuoteI guess they were covered by the walk-behind?

Nope. Walk-behind positioned at right-hand side middle approx 60 x 50 baseline set just underneath.