That same. How could it make that when caring multiple sprites at the same time a transparent color it doesn't put?
Thank you ^ ^.
Not sure what you are talking about, but you could just set the transparency-color to a color which is not used in the sprite ???
I'm sorry vegeta, it seems we're having a grammar breakdown. I believe you are talking about importing your sprites. When you import each sprite, there is a little pulldown box that describes what color, or where you want to use as your transparent color. Usually, people dont have anything in the top left or right pixel, so they'll choose that. I wouldn't suggest using the pallate color choice, because it seems thats what your problem may be stemming from.
Let us know, or tell us more info to help you.
I'm so sorry. My English is really horrible. What meant is that I cared at the same time the AGS 120 sprites. But areas appear in pink....And the area in pink is transparent. What wanted to know is if you can care many sprites at the same time WITHOUT transparencies.
Thank you and excuse my English.
We'd never hold your english against you. Its not like its at all the easiest language in the world at all...
Could you use a different word other than 'care' its a bit confusing, and I think we're close to understand though.
Sorry.
Are you importing them all at once? What color depth of a game are you using? High color, or pallate?
I think there should be an option to import a sprite without a transparent area, say by adding an option to the pull down list you mention.
I was importing rectangular buttons into a hi-colour game, and had to put a purple pixel into the corner. I guess adding a purple column or row to the graphic would work too, but neither are ideal.
Have you tried changing the drop down box to use color 0 in pallette (or something like that) Then in you palatte you just don't use the color 0 and there ya go.... Then you don't have to worry about using a purple pixel or anything like that.