AGSteam plugin always uninitialized

Started by guga2112, Tue 18/02/2020 16:06:06

Previous topic - Next topic

guga2112

Hi there,
I'm trying to implement achievements for my game, but I'm having a hard time. The AGS2Client.Initialized call always returns false.

Is it because my game is still under review? It will be 2 to 3 days before I get a feedback. Otherwise, I can't see what I'm doing wrong - the documentation says nothing about initializing the plugin (except for GOG, but I'm not using it).

Any help appreciated!

guga2112

Bumping because my game has been accepted for publication, but the plugin still fails to initialize. So that wasn't the cause.

Any help?

SMF spam blocked by CleanTalk