How do I make a 'New Game/ Load/ Quit' screen? (SOLVED)

Started by , Mon 12/02/2007 16:05:42

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gangstaparadise

first hi everyone
i wanna make a scene like tr game studio present and then a ... game and then new game etc. how should i make this help me pls thanks for read  ???

Akatosh

Create a new room and make it looking like, well, what you want it to look like, along with "New Game", "Load" and "Quit" 'buttons' (in fact, they're hotspots). Add some interactions to them, e.g. "New Game" would have "player.ChangeRoom(1)" (be sure to add the interactions to 'any click on hotspot'!). Check the 'Hide player character' checkbox. Save the room as room[weirdnumber, I prefer 0]. Set the player's starting room to room 0. If you want, you could add 'mouse.UseModeGraphic(eModePointer)' to repeatedly_execute.

/EDIT: Ha. Beat you, Ashen.
/EDIT EDIT: Also, welcome to our forums... and please watch your language in the future  :=

Ashen

I'm still trying to figure out what's being asked...

If Akatosh was along the right lines, then it's answered a little more clearly in the BFAQ - always look there before posting.
If not, can you please be clearer about what you ARE asking?
I know what you're thinking ... Don't think that.

Scummbuddy

And please use descriptive subject titles.


It seems that English may not be your first language. That's okay, but you are doing right by trying to post in English. Feel free to add something like this to your thread:

"If how I described my problem above in English wasn't well written, and you can speak {insert your native language here} please send me a private message so I can either change what I'm asking or get help from you directly."

Welcome to the forums, and we would like to help you.
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gangstaparadise

that s right english isn t my main language and i must improve it but i don t know how i ask question and i forgot to look faq thx for reply in a few months i ll back better english and great game

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