This is embarresing, I can add new options to a topic by clicking the 'new option' button, but what if I added a few more options than I needed? Am I destined to see them empty there for the rest of the games development life?
I guess I can restore to a backup of the game fiiles but this is stupid, there must be something I am not seeing here...
Nope. You can either overwrite it, or leave it blank. Sorry. It's just a feature that isn't highly needed on the ToDo List.
Ok, I should be carefull next time.
It just really bugs my eye to see it like this.
Good thing I have backups...
Thanks.
It is little not-nice to see it, but there isn't any damage to your game:) If you click "don't show" option, then they won't affect anything in your game.
soo there is no way you can disable a dialog option ? Not even by using scripting? :-\ I find it a little weird that there is a script to add new options but not to remove them. ???
To clarify:
Disabling them so they don't appear in-game, you can do. Use SetDialogOption / Dialog.SetOptionState (depending on what version you use), or just un-check the 'Show' box for the option(s) you don't want to use. You just can't delete them from the editor (where scripting can't ever effect things anyway).
However, as SilverWizard said, there's no actual harm in having un-used options, it just looks a bit messy. Because of this (as Scummbuddy said) it's a fairly low priority feature to add.
So let me get this straight-- you can have as many options in the game as you want? There's no limit?
No, there are limits.
From the manual (http://www.adventuregamestudio.co.uk/manual/System%20limits.htm):
Quote from: The Manual
500 dialog topics
3000 dialog-script messages
30 options per topic