Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: VII Toast on Wed 13/10/2004 11:12:38

Title: How do you create a intro and start menu?
Post by: VII Toast on Wed 13/10/2004 11:12:38
Just wondering. ???
Title: Re: How do you create a intro and start menu?
Post by: Fightmeyer on Wed 13/10/2004 11:52:15
Some kind of startmenu is very easy. I made three images. One with Start on it another one with Load on it and the third one with Exit on it. That import the pictures and make them objects. Create a room. Set it as the first room and set the player invisible in the room. Make the backround of the room like a sartscreen an insert the objects. Change the interactions of the Obects. The best ist "any click on object" and then use "RunScript" Ther are functions in AGS that are directly for Starting, loading and exiting. Just insert these functions in the script and the buttons will work.

Check the Manual for the functions and how to use them.

P.S. The AGS Manual is one of the best manuals i ever found for a programm.
Title: Re: How do you create a intro and start menu?
Post by: VII Toast on Wed 13/10/2004 12:06:24
Great! Thanks. Now how do I creat an intro, (it tells you what has happened in the story.)
Title: Re: How do you create a intro and start menu?
Post by: Fightmeyer on Wed 13/10/2004 12:38:00
For everey background of your Intro you have to create an own Room. There are also room porperties. I think its the best to use "Play Enter Room" Then make a "Run script" and insert all the stuff you want to happen. (Moving Characters, Dialogs etc.) Disable the guis and hide the mouse. And it seems as if some kind of movie or intro would play. Its a lot of scripting work. But you can do so nearly everything.
Title: Re: How do you create a intro and start menu?
Post by: Darth Mandarb on Wed 13/10/2004 16:04:35
All of this is in the manual.

Also, please read the text, in the profile setup, directly above where you enter your signature.I
Title: Re: How do you create a intro and start menu?
Post by: TerranRich on Wed 13/10/2004 22:16:54
Yes, please read the manual. This question gets asked a lot: "How do I create an intro/start screen?" I mean no offense, but this is a common-sense question.

What does an intro consist of? Whatever it is -- animations, speech, room changes -- just do it. Read the manual.

As for a start-up screen, what does it consist of? What about hotspots for the buttons? That would work just fine. Read the manual. :)

Fear not, I will add this to the BFAQ (Beginners' FAQ) very soon.