I'm trying to find out the scaling level of my main character on a particular point of a scaling walkable area.
I've tried:
Display("scaling",cJulius.Scaling);
...but nothing comines out - I just get a window saying "scaling "
Is there a way to get this done?
Checked tha manual - it say's Scaling is a function to get/set the property.
Display("%d",cJulius.Scaling);
Check the string formating section of the manual for more examples.
To insert the value into text, you can use
Display("scaling: %d", cJulius.Scaling);
God I feel like a moron :/
Thankyou :)