i checked the guide but it just told me how to make a chaector move automaticly but i want an intro to a game where words pop up after each other without having to change rooms.
You mean like an intro cutscene? Try the obscurely titled BFAQ entry Adding an intro/cutscene to your game (http://americangirlscouts.org/agswiki/index.php/Graphics%2C_Characters%2C_Text_%26_Rooms#Adding_an_intro.2Fcutscene_to_your_game). Specifically, if you want "words to pop up after each other", I'm guessing you'll want the Display(..) (http://www.adventuregamestudio.co.uk/manual/Display.htm) and/or Character.Say(...) (http://www.adventuregamestudio.co.uk/manual/Character.Say.htm) commands (as mentioned in the BFAQ).
And: try searching the forums. This question (and this answer) popped up LESS THAN 24 HOURS AGO (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=24900.0), and even the most basic searching will bring up some detail.