Im making a cutscene, it requires one NPC to be in two rooms, in the first room he starts out fine, then in the second room i want him to apear in a specific x,y position.
how do i do this?
character[CHARID].room
character[CHARID].x
character[CHARID].y
Put that in the "before fadein" if you want it to happen without the player seeing the character appear (meaning the character's already there when the screen fades in).
~Wolfgang
ok thanks,
could you tell me how i can change the apearance of the quit, windows or save or load windows?
It didnt work. ???
I put it like this.
character[Diego].205
character[Diego].155
character[Diego].140
in the room interactions:
script (beforefadein)
what am i doing wrong?
it should be:
character[Diego].room=1;
character[Diego].x=155;
character[Diego].y=1;
That would put him iin room 1 at those x y positions...alter it for your needs
Also, make sure not to use the x y codes if the character is moving...
Oh okay ill try that.
Thanks :P