Say I've got some Anti-Itch powder as an inventory item. I'd like the main character to say "Aaaaah, that's much better." when he uses it on himself.
I'd use a Global Message to do this, because room specific messages would take way too long to script into each room; but, I'm not quite sure how to change so it looks as if the character himself says it, instead of a greyed box.
???
I had the same problem, what I did was this...
Set the Look at Item Interaction on the Inventory Item to Run Script.
Then press the Edit Script button and type
DisplaySpeech(CHARID, "Aaaaah, that's much better!");
Hope that helps :)
Takara.
Aaaaaaaaaand Victory. That worked great. Thanks much.