I have a character sprite, which I made in photoshop. How tightly do I crop the canvas around it? I already did some animation keeping the same canvas size and tried to get the centering as consistent as possible. However, not cropping tightly around my character, I noticed during a test run, he doesn't walk exactly to the point of the walk cursor. He always walks to a point a bit above where I point, whether it be up, down, left or right. I guess I'm trying to figure out how to get him to walk to the point and suspect the canvas crop has something to do with it?
The character will always use the middle lower point of the sprite canvas to walk to. If the feet of your character are 5 pixels up, then add at game start character.z=-5. ;)