I was just wondering how you would go about creating a text box that would change size according to how much text is displayed and also so you can put it anywhere on the screen. I am guessing you would make some sort of interface gui for this command. I am just not sure how to go about it. For anyone that needs an example here is one below:
(http://www.oldgames.sk/images/oldgames/adventure/Police.Quest.4/pq4-320.gif)
DisplayAt (http://www.americangirlscouts.org/agswiki/Text_display_/_Speech_functions#DisplayAt) plus a custom textbox GUI should do the trick.
Isn't that a blocking command though, I would want to keep the animations going while the box appeared.