Hi all,
I want to be able to move a dynamic selection of characters by their ID to a certain room via scripting.
In the past, I did this with labels using this code
for (int i = 0; i < gDialogue.ControlCount; i++)
{
Label *theLabel = gDialogue.Controls[i].AsLabel;
...
so I am hoping there is a way to do something similar, but with characters.
Yes of course:
https://adventuregamestudio.github.io/ags-manual/GlobalArrays.html
Thanks a bunch
@Crimson Wizard. I didn't know they were called global arrays, so I couldn't find them in the AGS manual.
If there's ever anything I can do to return the favor for all of the help you've provided me over the past few weeks/months, please let me know.