Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Lucid on Sun 07/03/2010 18:00:14

Title: How to start the introduction?
Post by: Lucid on Sun 07/03/2010 18:00:14
Hi!

I was wondering that how can I start a intro scene? I mean with what function?

Function *What?*()
(
     blah blah
)
Title: Re: How to start the introduction?
Post by: Crimson Wizard on Sun 07/03/2010 18:14:23
There's no such reserved function type for "intro" or "cutscene".
You start it when you need it and in which room you need it. That depends greatly on details, on what you want to achieve.

You may consider creating a separate room for intro, start game at that room and do actual events inside "after fade in" function. You may use existing room and run intro in "first time enter room" for example.
This may vary, there's no "universal" choice for this.