Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Gribbler on Wed 11/03/2015 11:42:15

Title: How to turn character on? AGS 3.3.0
Post by: Gribbler on Wed 11/03/2015 11:42:15
I have a character which I want to move at the beginning of the scene.

Code (ags) Select
function room_AfterFadeIn()
{
StartCutscene(eSkipESCOnly);
Wait(150);
cBlank1.Walk(296, 567, eBlock, eAnywhere);
Wait(50);


When I run the game in AGS 3.3.0 I keep getting the message: "Character is turned off and cannot be move". The code worked fine in AGS 3.2.1. Did something changed for the "Walk" in newer AGS version?

Cheers,
Grib
Title: Re: How to turn character on? AGS 3.3.0
Post by: Slasher on Wed 11/03/2015 11:50:37
Do you have 'ShowPlayerCharacter' turned to false in that room's properties?
Title: Re: How to turn character on? AGS 3.3.0 [SOLVED]
Post by: Gribbler on Wed 11/03/2015 11:59:01
I do :D Thanks Slasher!

2-year break from coding :)
Title: Re: How to turn character on? AGS 3.3.0
Post by: ThreeOhFour on Sat 14/03/2015 22:13:02
Send them naughty text messages while they're at work. :=