Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: alexhans on Sun 29/01/2006 22:22:30

Title: how to work something after a specific dialog is displayed? (SOLVED)
Post by: alexhans on Sun 29/01/2006 22:22:30
Hi! I don`t know if this has been posted earlier but I haven`t found it in the forums.  I would like to know how to animate a character, or change a globalin, or bring up a GUI if there player says  a specific line in a dialog.
My dilemma starts when I notice that the dialog script is in a different script than the one I will use for the functions

Thanks

Alexhans

Im currently practicing scripting with a multiple choice and variables game but these could prove usefull.


Title: Re: how to work something after a specific dialog is displayed?
Post by: strazer on Sun 29/01/2006 22:24:42
Search for "run-script" and "dialog_request". There are tons of threads about this.
Title: Re: how to work something after a specific dialog is displayed? (SOLVED)
Post by: alexhans on Sat 04/02/2006 20:10:45
Yes, Im sorry.Ã,  I knew how to do it from the manual but _I didnt remember it.Ã,  I dont know why did I ask such thing, I promise Ill research a lot before posting something.

Alexhans




By the way... How do you erase a topic that isnt really needed (like this one)
Title: Re: how to work something after a specific dialog is displayed?
Post by: strazer on Sun 05/02/2006 01:34:48
Only moderators can delete threads but most of the time we leave them be for other people to find.