I have a kitchen scene, where the top of the wall is very damp and dripping with water. the plan is to make the character use a pole to prod the damp spot, which makes the plaster fall in and allows you to get up to the room above.
PROBLEM
i tried making the rubble from the wall fall using animation but it was really unimpressive and took far too long. I was thinking about doing a sort of black out and sound effect or something so that i dont need to animate the stuff falling. How do i do this.
Any alternative ways to achieve this would be welcome
thanks
Read the Manual:
FadeOut() (http://www.adventuregamestudio.co.uk/manual/FadeOut.htm)
PlaySound() (http://www.adventuregamestudio.co.uk/manual/PlaySound.htm)
Or, if you could animate it in a way you find more impressive in some other program, save it as an flc animation, or an avi file and use PlayFlic() (http://www.adventuregamestudio.co.uk/manual/PlayFlic.htm)/PlayVideo() (http://www.adventuregamestudio.co.uk/manual/PlayVideo.htm)
what programs would you suggest i use for animation? i have used windows paint so far and it looks ok but i would like to use something better for my next game, any suggestions?
also is there an wasy way to do a flash, like a white screen? i could make it that the character gets hit in the head and when he has come around the wall would have collapsed.
Don't double post.
This isn't the forum for graphics program questions (and I wouldn't really have a suggestion for you if it was. Try The Big List of Paint Programs (linked in the READ BFEORE POSTING (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=14373.0) thread), or a forum search.
You can change the colour used by FadeOut, using SetFadeColor() (http://www.adventuregamestudio.co.uk/manual/SetFadeColor.htm) (which is mentioned in the manual entry for FadeOut) - perhaps you could use that and a quick fade for the 'flash'? You might also be interested in ShakeScreen and ShakeScreenBackground, to enhance the effect.