I have been testing my game all this time inside ags and it plays fine but when i recently tried to compile it and run the compiled game it crushed, showing me the following message:
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Adventure Game Studio
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Could not load sprite set file ACSPRSET.SPR
This means that the file is missing or there is not enough free
system memory to load the file.
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OK
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Any idea what it might be? My ACSPRSET.SPR file is 145MB and my compiled 183MB. I tried Direct3D 9, i tried DirectDraw5, i tried to increase the maximum size for memory, downgrade to 16bit, but nothing. Any ideas how to fix this????
Check out this thread in the technical forum: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34887.0
It's a bug found yesterday, if you download the latest version of AGS the bug should be gone.
Thanks, that must be it. By the way i did search the beginners forum for answers before posting and i am sorry to have bothered you for this but it seemed important to me. Thanks again