Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: vartan on Sat 21/06/2008 14:08:28

Title: I installed AGS 3.0.1 & demo quest gave me several compilation errors on rebuild
Post by: vartan on Sat 21/06/2008 14:08:28
 I can not run and try out thedemo quest  included with the latest release of the
program.
anyone else had similar problem?
I tested on dell precision M4300 laptop with NVIDIA video system running Vista
Also
Every time I make a change to a script the AGS seem to save automatically since
even if I click NO to save the game question upon exit my changes are saved.
Is this normal?
Title: Re: I installed AGS 3.0.1 & demo quest gave me several compilation errors on rebuild
Post by: Pumaman on Sat 21/06/2008 14:43:54
Yes the demo game is broken in 3.0.1, see here for the solution:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34300.msg448205#msg448205

it will be fixed in 3.0.2 which will be released very soon.
Title: Re: I installed AGS 3.0.1 & demo quest gave me several compilation errors on rebuild
Post by: vartan on Sat 21/06/2008 17:29:28
I tried the last beta 3.0.2.42 built as well
but I have still the same problem
I uninstalled everything in 3.0.1 first before I re install the latest version you released including the demo game and cleaned the registry keys
then reinstalled 3.0.2
here is some screen caps
(http://img172.imagevenue.com/loc891/th_65590_error1_122_891lo.jpg) (http://img172.imagevenue.com/img.php?image=65590_error1_122_891lo.jpg)
(http://img191.imagevenue.com/loc122/th_65591_Image2_122_122lo.jpg) (http://img191.imagevenue.com/img.php?image=65591_Image2_122_122lo.jpg)
btw
I deleted the lines
#define X-Terms                         -24000
#define Y-Terms                         -25000
#define Z-Terms                         -26000
as instructed in the other topic
still same error
Title: Re: I installed AGS 3.0.1 & demo quest gave me several compilation errors on rebuild
Post by: Pumaman on Sat 21/06/2008 17:47:33
Looks like you've accidentally edited that line. It should read:

function AgsTerminal::Set(int DoorSpr, int CrackSpr, int X, int Y, int Exists) {