Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Quintaros on Tue 30/09/2003 07:37:22

Title: Icon change to illustrate exits
Post by: Quintaros on Tue 30/09/2003 07:37:22
I'm looking for a way to change the appearance of the walk icon when it is over an exit to make it a little more user friendly.  All of my exits are made using  regions with a "Player-Go to another room at specific coordinates" interaction.  While hotspots have interactions for when a cursor passes over it, I can't find one for Regions.  Do I have to make hotspots that correspond to all my exit regions to make this work or is there a way to do it using only regions?
Title: Re:Icon change to illustrate exits
Post by: Gilbert on Tue 30/09/2003 07:42:06
You may use GetRegionAt() text script function. But yes, I think hotspots are easier to handle as they can be assigned custum property.
Title: Re:Icon change to illustrate exits
Post by: Quintaros on Tue 30/09/2003 08:03:54
Okay thanks.   I haven't used custom properties yet but at least this gives some direction.