Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Arcangel on Tue 29/05/2012 03:35:16

Title: If possible to setup with script?
Post by: Arcangel on Tue 29/05/2012 03:35:16
OK. Only ask if any form I can use a Option button in game menu where the payer chose game resolution, language, text & voice, or only voice or text. Window or full, is that posible or only again winsetup.

Im working with HOG game room, object, sound, ect. need few mini games. I think use the puzzle module. need documentation on that. But like the Option have those. no the winsetup.

:undecided:
Title: Re: If possible to setup with script?
Post by: Khris on Tue 29/05/2012 11:23:32
The only setting you can change from within the game is text & voice, or only voice or text.
Windowed/fullscreen, resolution (that shouldn't be changeable anyway, do you mean filter?) and language cannot be changed from within the game.

You could implement your own translation system and not use the one AGS provides; then it's possible to change the language in-game.
Title: Re: If possible to setup with script?
Post by: monkey0506 on Tue 29/05/2012 12:44:35
Khris, translation can be changed at run-time, RTFM!

http://adventuregamestudio.co.uk/manual/Game.ChangeTranslation.htm

lol :P

As for the other settings, while it's not uncommon for games to offer this, AGS doesn't currently allow resolution or fullscreen mode to be changed at run-time. Maybe a useful revision for future versions...
Title: Re: If possible to setup with script?
Post by: Khris on Tue 29/05/2012 14:37:14
I tried rotating the fuel manifold but nothing happened...? :)

Good to know though, I didn't follow the more recent changes that closely and completely missed that.
Title: Re: If possible to setup with script?
Post by: Arcangel on Tue 29/05/2012 17:31:24
thx  both