Dialog Options show up partially off-screen - WITH SCREENSHOT

Started by ola_66, Sat 28/07/2007 22:36:08

Previous topic - Next topic

ola_66

Hey,

My dialog options are showing up about three letters' worth too far to the left, so the beginning of each is cut off.  It's really puzzling me...

The conversation is started after a string of actions that happen when the character enters a room for the first time.

Any clue what's going on?

~OLa

Ashen

Is it the default dialog system or something custom coded?

I've no idea what could cause that with the default system. Does everything else display OK (i.e. it's not just a general problem with placement)? Are you using the game.dialog_options_x variable anywhere that could account for it? If not, you can probably use that to correct the position, if no-one else can think of anything better.
I know what you're thinking ... Don't think that.

ola_66

I haven't messed with the script at all... definitely haven't done anything to that variable.

How would I go about correcting it?  Where/how do I insert which text?

Thanks!

SSH

12

Ashen

In game_start:
Code: ags

game.dialog_options_x = 3; // Or whatever it needs to be


However that should probably be a last resort, if we can't figure out what's actually causing it. As SSH said, a screenshot might help.
I know what you're thinking ... Don't think that.

ola_66



Well here's the screen shot and...
hmmm.
It's not cut off.  :-\

Ok so i guess it's my monitor settings?  But it doesn't cut off Windows... just the game?

monkey0506

Based on the screenshot (and Ola also informed me in MSN that it shows up properly in windowed mode) it turns out it was her monitor's settings when trying to run in 640x400 mode. I've advised her to adjust these settings which should fix the problem... :=

Ashen

I thought it might be that... I take it this is sorted now?
I know what you're thinking ... Don't think that.

ola_66

Although I can't find settings to manually adjust size on this monitor, the Autoadjust button fixed the problem for the most part.

Strange how it effected only the game though...

But yeah it's fixed, thanks guys!

OLa

Gilbert

Monitors usually save the settings for each mode separately (note, affected also by refresh rates, so, say 640x480 @60Hz and 640x480 @85Hz would have different settings). So if so far only your game uses that specific graphic mode on your computer and the settings are not calibrated you may have such problem.

ola_66

Quote from: Gilbot V7000a on Wed 08/08/2007 03:10:27
Monitors usually save the settings for each mode separately (note, affected also by refresh rates, so, say 640x480 @60Hz and 640x480 @85Hz would have different settings). So if so far only your game uses that specific graphic mode on your computer and the settings are not calibrated you may have such problem.

Aaah, good to know.. thanks!

SMF spam blocked by CleanTalk