I started making a game with an old AGS pre 2.56. I updated to 2.56 and everything went wrong in that version. Didn't feel like fixing all the wrongs in the code at that time so i quit.
Now that i do feel like it, how would i go about to import the game to AGS 3.0? If there is a way, even if it's complicated or just a stupid workaround, i'd love to know about it. There's tons of code. Many many rooms, characters, views and whatnot. There's enough graphics and animations for a full length game and i don't want to redo everything.
Thanks for any help.
/Synth
Download 2.72 and try to import the game into that. Once you've got it working in 2.72, then at that point you should be able to upgrade it to AGS 3.0.
Allright I'll try that. I'll let you know how it worked out. Thanks CJ