can unsupported features be discussed on the boards?

Started by EnterTheStory (aka tolworthy), Thu 12/06/2008 08:28:23

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EnterTheStory (aka tolworthy)

I have a question about an "unsupported" feature mentioned in the manuals. I realize that any bugs will not be fixed, and mods have no obligations to answer, but is it still OK to ask a question just in case someone feels like answering?

In case it IS permissible, my question is about using 'scroll lock' then 'left shift' to see the module name and code line numbers. The module is often reported as "unknown." Even when known, the line numbers seem to have no relation to what is in the actual code (often looping through blank or commented out lines). If anyone has any experience with this I'd be grateful!

Gilbert

Well, "unsupported" features are allowed to be discussed here.
The reason they're unsupported is because they're not guaranteed to work or, they're something that're supposed to be added as features but they don't actually work as intended so more time should be spent in fixing them (which CJ possibly can't afford to as there're more important stuff).

It's okay to discuss and report problems with unsupported features, suggestions will be noted at least, just don't expect these problems will be fixed in the near future.

SSH

Since AGS 3.0 and above have a proper debugger included, I guess that CJ's not goign to try too hard to fix the stuff you mention...
12

EnterTheStory (aka tolworthy)

Quote from: SSH on Thu 12/06/2008 10:12:12
Since AGS 3.0 and above have a proper debugger included, I guess that CJ's not goign to try too hard to fix the stuff you mention...
So it is an actual bug? I wondered if I just misunderstood it, or if there is a workaround.

Pumaman

Yeah that Scroll Lock debugging stuff in AGS 2.x was a bit dodgy, but as SSH says it's been replaced with a much better integrated debugger in AGS 3, so it's not something I can really support.

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