Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Lucid on Sat 05/09/2009 10:27:01

Title: Is there anyway to use these 3D models in AGS game?
Post by: Lucid on Sat 05/09/2009 10:27:01
Hi!

Is it possible to use this (http://www.3dm3.com/modelsbank/model436.htm) or this (http://www.3dm3.com/modelsbank/model421.htm) model in your AGS game?
Is there any plugin that allows me to use that kind of 3D models.
Title: Re: Is there anyway to use these 3D models in AGS game?
Post by: Khris on Sat 05/09/2009 10:46:45
Short answer: no.

For the long answer, we'd have to know what type of game you want to create. A bit more info.
Title: Re: Is there anyway to use these 3D models in AGS game?
Post by: Wonkyth on Sat 05/09/2009 11:43:41
The two 3D related AGS things that come to mind are the 3D characters plugin(I've never looked at this), and the AGS 3D plugin/module.
I haven't looked at them much, And you haven't supplied much info, so I'm not sure how helpful those things would be... :-\
Title: Re: Is there anyway to use these 3D models in AGS game?
Post by: suicidal pencil on Tue 08/09/2009 07:25:34
AGS could possibly be 3D, in the same sense that the original Doom and Castle Wolfenstein are 3D. It's a pseudo-3D, but I'm not sure that AGS has that capability built in.

To do it, you'd have to recreate the painter's algorithm (http://en.wikipedia.org/wiki/Painter%27s_algorithm) or figure out how to do z-buffering (http://en.wikipedia.org/wiki/Z-buffering). You'd be recreating the 1d Tech 1 (http://en.wikipedia.org/wiki/Doom_engine) engine to do it, I think.

It'd be interesting to see if it can be done, because then the engine could be expanded to creating FPS games.
Title: Re: Is there anyway to use these 3D models in AGS game?
Post by: Gilbert on Tue 08/09/2009 07:35:57
It depends on what you meant by "3D".

If it's pre-rendered 3D sprites or backgrounds it is definitely doable and straight-forward. (So the answer is a 'yes' if you manage to use said models this way.)

If it's in real time then AGS is not primarily designed for such things. However, we have a couple of modules and plugins  that may achieve this to various extend:
Easy3D module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=26130.0)
AGS3D module+plugin combo (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=29419.0)
Character3D (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=23400.0)
Panorama3D (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38512.0)
Note that some of these haven't been updated for a long time (and some are recent additions, like the panorama one) and they may not be directly compatible with newer versions of AGS.


Personally I'll say if you're really seriously about making a real time 3D game AGS is not a good choice though.