Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: maximusfink on Fri 15/06/2012 19:55:47

Title: Issue with Test Running in Fullscreen
Post by: maximusfink on Fri 15/06/2012 19:55:47
Hi all, new to the AGS forums.

I'm trying to test run my game in fullscreen. When I hit control F5, or run without debug mode, it has the same effect as the default test run option. The maximize button is still unable to be clicked. I'm running windows 7. I'm sure this is a simple problem but I can't find any help from the FAQ or tutorial.

thanks for any assistance.
Title: Re: Issue with Test Running in Fullscreen
Post by: Andail on Fri 15/06/2012 20:59:18
Have you tried using the setup to change to full screen?
Title: Re: Issue with Test Running in Fullscreen
Post by: Gilbert on Sat 16/06/2012 08:52:34
Also:
Quote from: maximusfink on Fri 15/06/2012 19:55:47The maximize button is still unable to be clicked.
The window of an AGS game can never be rescaled during run-time (his includes toggling between fullscreen and windowed modes). The maximise button is just useless.
So yeah, set up the game like Andail suggested.
Title: Re: Issue with Test Running in Fullscreen
Post by: Khris on Sat 16/06/2012 15:01:13
In case you need directions, compile the game (F7), then open winsetup in the Compiled folder. In there, use the x2 or x4 filter for a 320-game (most graphic cards can no longer display 320x2X0 @ fullscreen).
In the AGSEdit menu, open File -> Preferences and in the top left corner, select "Always run fullscreen" or "Use game setup configuration".