Hi,
Since I am working with 3.6.0 on a new project I cannot fix something in the editor.
The "Lip Sync" is not working. I would be happy if anyone give me some tip how I could solve this problem.
Thanks for your help.
:-D
Is this a text-based or voice-based lipsync?
Voice based lipsync was not working with Lucas-Arts style speech in AGS, and is only implemented in v3.6.2.
https://adventuregamestudio.github.io/ags-manual/Lipsync.html#voice-based-lip-sync
If it's text based, then please give more details about how did you configure it and your character speech.
The game is text based and the lip sync frames are like this
A/E (Frame 0)
B/C/D/F/... (Frame 1)
O/U (Frame 2)
The thing is that this works on an older game that I made with 3.6.1. I even tried to update the game to 3.6.1 and did not work either. I will check the frames again to be sure they are correctly set.
Update: I found the problem. Since I am using "SayBubble Module" the sync is not working. There is a solution with an invisible font () but I am not sure how to use it. I think I will stick to the normal speech mode.
Thanks.