I loaded up a save today, and while it took me to the correct place, the wrong music was playing. How can this happen?
Does this happen consistently, just in one room, just with one piece of music?
We need a bit more info.
It is happening on numerous saves. For example purposes, I load a save that takes me to the boathouse, the ocean music is playing. I load a save that takes me inside the house at night, the ocean music is playing. I load a save in the forest, the ocean music is playing.
The ocean music is defined in the Global Variables as an AudioChannel*, but it is not the first Global AudioChannel.
I can consistently recreate this.