Hello people. I come to you with an aesthetic problem.
And that problem is that DynamicSprite.CreateFromSaveGame looks terrible after resizing.
On the left here, we have CreateFromScreenShot, on the right, CreateFromSaveGame.
(http://img208.imageshack.us/img208/8779/dynamicsprites.png)
Is there a way to make CreateFromSaveGame look better?
Alternatively, is there maybe a way to make a dynamic sprite less dynamic, so I could use CreateFromScreenShot and it will still be there after closing and re-opening the game (other than saving it to a separate file)?
3.1.2 SP1, by the way.
Thanks in advance.
Have you set game.screenshot_height and game.screenshot_width to the actual display size of the savegame screenshot? If so it shouldn't be necessary to resize it manually.
I set the game.screenshot_height and game.screenshot_width to what I wanted, and it looks good.
By the way, that screenshot looks awesome...nice style :)
I hadn't set the game.screenshot values because I figured they'd be redundant, as DynamicSprite needs width and height variables to work anyway.
But I was wrong, and setting them has indeed fixed it.
Thank you both.