Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Blobby 101 on Sun 03/08/2008 12:30:16

Title: Making the game fullscreen? FIXED
Post by: Blobby 101 on Sun 03/08/2008 12:30:16
ok - This probably sounds like a stupid question but i'm a bit of a noob when it comes to AGS 3. I remember in the old version there was a checkbox or something that you could use to say if you wanted the game to be fullscreen or Windowed, but in AGS 3 i can't find  that option! How do i now put my game into fullscreen mode?

Thanks.

P.S: i've tried changing it from Direct Draw To Direct3D but it needs a Video Card that can support pixel shader 1.5. Which I don't have.

EDIT: oh man, i feel stupid now - sorry for the thread, i've fixed it now. all i had to do was build it instead of running it.
Title: Re: Making the game fullscreen? FIXED
Post by: olafmoriarty on Sun 03/08/2008 13:16:36
Quote from: Blobby 101 on Sun 03/08/2008 12:30:16all i had to do was build it instead of running it.
You can also "Run without debugger" (Ctrl+F5).
Title: Re: Making the game fullscreen? FIXED
Post by: lone-adventurer on Fri 01/05/2009 01:08:05
I have tried to do that like in the tutorial for making a game. my rsolution is 640 x 600 and so is my background image it works on small screen but what you just said wont make it play fullscreen??
Title: Re: Making the game fullscreen? FIXED
Post by: Trent R on Fri 01/05/2009 01:19:16
lone-a, have you picked 'Run without debugger' or 'Build EXE' from the Build menu? Have you set your Preference correctly? (File->Preferences...->Test Game Style (question in the top left))

Running at fullscreen isn't really that big of a deal. Yeah, I like to play my games at fullscreen. But I could care less about it's res when I'm making it.


~Trent
Title: Re: Making the game fullscreen? FIXED
Post by: lone-adventurer on Fri 01/05/2009 01:34:45
thanks it looks beautifull, i'm using 640x600 backgrounds rendered in terragen and it looks on par with commerical games like kingsquest or lucas arts games, I have ideas for a plot now I just needs sprites and scripting. I wish I knew how to post a screenshot of my first landscape.
Title: Re: Making the game fullscreen? FIXED
Post by: Trent R on Fri 01/05/2009 02:04:37
Quote from: lone-adventurer on Fri 01/05/2009 01:34:45
thanks it looks beautifull, i'm using 640x600 backgrounds rendered in terragen and it looks on par with commerical games like kingsquest or lucas arts games,
Sounds good. Lemme direct you to a few threads.

QuoteI have ideas for a plot now I just needs sprites and scripting.
Check out the Recruit-A-Team (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36479.msg478531#msg478531)

QuoteI wish I knew how to post a screenshot of my first landscape.
And How to Post Screenshots sticky (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=6297.0) and the Critic's Lounge (http://www.adventuregamestudio.co.uk/yabb/index.php?board=4.0) forum.


Also, welcome to AGS! Glad to have another enthusiastic game maker.
~Trent