Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Goldie on Thu 12/03/2009 23:48:29

Title: Menus!
Post by: Goldie on Thu 12/03/2009 23:48:29
How would I recreate a menu similar to the default menu in AGS?
Title: Re: Menus!
Post by: Jakerpot on Fri 13/03/2009 00:05:11
? Can you be more specific please? You mean like the demo game? Read the manual in the GUI's part, or make a room.
Making the menu room the first of the game and some hotspots as the buttons, or objects, or making as a GUI appearing on the first screen of the game. You choose.
Title: Re: Menus!
Post by: Goldie on Fri 13/03/2009 00:07:25
The one where when you make your own game with a default template that you move your mouse over to walk, interact...
Title: Re: Menus!
Post by: Jakerpot on Fri 13/03/2009 01:10:38
ahn, the GUI you mean? The one wich has the save, load, see, talk and other buttons? Please use the search button up there, before posting, you will find loads of stuff, and also read the tutorial, and manual, not just what you need to know, but read it all, so you will have all the knowledge to make a game.
Title: Re: Menus!
Post by: suicidal pencil on Fri 13/03/2009 01:16:06
Jakerpot is correct. Reading the manuals, while boring, is very useful. You can also make use of 'F1' while developing. That saves lots of time.

But to make it drop down from the top of the screen, you can just fiddle with some of the settings when creating the GUI. (Right-click 'GUI' in the tree, click 'new GUI', and mess with the settings.)
Title: Re: Menus!
Post by: Trent R on Sun 15/03/2009 01:55:47
You can simply edit the default one, so you wouldn't have to start from scratch. That's why the Default Game template exists.

~Trent
Title: Re: Menus!
Post by: Swordwielder on Sun 15/03/2009 03:05:28
Thanks for the help guys!