How come in my game, the mouse cursor will only show up (game/sprite manager) if I save it as a .png? .bmp, .pcx, .etc won't work..
Did you see the sprite in the sprite manager?
No, It wouldn't even show up in that unless saved as .png
Did you mean, if you import a sprite using bmp/pcx, it won't appear in the sprite manager?
What colour depth is your game in?
Yes, It won't appear in the sprite manager or anywhere else for that matter.. My game's in 32-bit color, and 640X480 res.
At which colour depth were the files saved at?
They must be 8-bit (256 colours) or above. Did you get an error message after clicking "import from file" or the sprites just appear as black blocks in the editor?
They were saved at 32-bit, and I didn't get any error messages...instead of the cursor it was just that purple background, and then in the game there was nothing
Can you save them at 24-bit and try if that works?
Yea, I'll give that a try and edit this post with whether it works or not
Edit: Yay! that worked. I don't really understand why, but they do show up if I save them as 24-bit.. Thanks Gilbot