Mouse Performance

Started by Toyguy, Tue 10/09/2013 05:43:59

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Toyguy

Does anyone have any thoughts or suggestions on why mouse performance would be very poor.  I had the issue running the small demo-game as well as a 1024x768 room I did while following the tutorial.  In both cases, the mouse pointer was nearly unusable, failing to move, jumping rapidly from one spot to another, not moving at all, etc.  It seems fine in the editor, just not in the player.  Any suggestions would be most appreciated.  I should note the mouse works fine anywhere else also, outside AGS.

I should note this is Windows 7, and I tried both renderers with similar results.

Thanks!

Dave

Khris

Did you run the games fullscreen or windowed?
I remember other people having this issue; one thing you could try is if you're running the game on a laptop, turn off any power-saving stuff i.e. change the laptop's power profile to 100% performance. I don't remember whether this was the solution to the mouse issue and I can't find the old thread about it though.
Another thing you can try is make sure you have the latest DirectX9 (should be here)

geork

I had a similar issue running AGS games using the DirectDraw 5 graphics driver - If you are using that, try changing it to Direct3D9 and see what happens...

Gilbert

This is already tried though.
Quote from: Toyguy on Tue 10/09/2013 05:43:59
and I tried both renderers with similar results.

Just try KhrisMUC's suggestions, including toggling between fullscreen and windowed mode and see whether this is the problem. Also, if applicable, dis/enabling the O/S's graphical enhancements such as AERO may make a difference. You may even try to run the game in XP-compatibility mode.

Toyguy

No dice on any of those suggestions.  The mouse still lags badly and is essentially unusable.

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