Hi.
I managed to make a cursor for the objects in my tutorial game.
I actually used the general script to create an object cursor and made a video how I used it in my tutorial game.
Here is the link: https://www.youtube.com/watch?v=AfN9PouTNho&t=41s
The script is:
OBJECT MOUSEOVER CUSTOM CURSOR SCRIPT (ADD TO GLOBAL SCRIPT)
(The "else" script at the end returns the cursor to the original "WalkTo" cursor )
function repeatedly_execute()
{
LocationType loc_type = GetLocationType(mouse.x, mouse.y);
if (loc_type != eLocationNothing)
{
Mouse.SaveCursorUntilItLeaves();
if (loc_type == eLocationHotspot)
{
Mouse.Mode = eModeWalk;
}
else if (loc_type == eLocationObject)
{
Mouse.Mode = eModeInteract;
}
// and so forth
}
else
{
Mouse.Mode = eModeWalkto;
}
}
I hope it helps.