Can't delete useless junk from my game!

Started by SmashManiac, Sat 03/01/2004 08:55:24

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Gilbert

* Gilbot V7000a is tempted to post TEH story again...


...NOT!

SmashManiac

Quote from: TK on Sun 11/01/2004 09:30:01
Yeah, it is, but as there are users who do not realize this every time they are about to delete something, it caused problems.

I once screwed up my spriteset (don't remember how...), AGS crashed every time I tried to see a view which used sprites, that didn't exists, as I had place the default spriteset (from a blank game) on the game folder. Even after I had re-imported my sprites to the game, AGS crashed, because I didn't have all the sprite numbers that the views used. Thus, sometimes, if I selected a view that had used the sprites that didn't exist, I got a load of warnings, and eventually the crash. This way I was able to replace the frame sprites with the proper ones. Also, my GUIs looked really wierd, as for ex. the text window had one of the main char's walking frames as a border image.... that looked fun... but after I got the sprites back in order, AGS and my game ran normally. After that I have been careful about messing with the game data files in other programs.........

To avoid that I always do backups of my projects once in a while. These are useful every time there's a programming thing to do... as long as you don't delete the correct version and keep the backup as your final work!

(I can't believe my first newbie post and question has actually made all that debate!)

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