Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Sat 24/05/2003 10:34:12

Title: Multiple Characters & Conversations
Post by: on Sat 24/05/2003 10:34:12
I was wondering if someone could help me with this problem.  I have three playable characters in one room, and I would like for each to have their own individual dialogue trees that they can use when speaking to one another.

EXAMPLE:  Player speaks to Character A as Character B.  Player switches over to B and speaks to A and C.  Player switches to C and speaks to A and B.  And so on and so on.  Is this possible?   ???

I apologize if this was covered in the manual or elsewhere on this board.  Anyway, I would greatly appreciate any help.  :)  
Title: Re:Multiple Characters & Conversations
Post by: miguel on Sat 24/05/2003 11:01:56
 you just have to write diferent dialogs for each situation, like:

  A speaks to C run dialog 0
  A speaks to B run dialog 1
  B ....             A .......         2
  and ...

hope this helps
Title: Re:Multiple Characters & Conversations
Post by: on Sun 25/05/2003 02:08:21
Thanks, Miguel.  :)  I was making it a lot harder than it really was.