I was wondering if someone could help me with this problem. I have three playable characters in one room, and I would like for each to have their own individual dialogue trees that they can use when speaking to one another.
EXAMPLE: Player speaks to Character A as Character B. Player switches over to B and speaks to A and C. Player switches to C and speaks to A and B. And so on and so on. Is this possible? ???
I apologize if this was covered in the manual or elsewhere on this board. Anyway, I would greatly appreciate any help. :)
you just have to write diferent dialogs for each situation, like:
A speaks to C run dialog 0
A speaks to B run dialog 1
B .... A ....... 2
and ...
hope this helps
Thanks, Miguel. :) I was making it a lot harder than it really was.