Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Wolverine on Thu 24/02/2005 16:03:39

Title: Multiple Resolutions...(solved)
Post by: Wolverine on Thu 24/02/2005 16:03:39
OK. I was sitting here looking at the settings for the game I am working on and was wondering, is there any way to have the game set up for all resolutions? Or just 800x600, 640x480 and 320x240 or all resolutions instead of just, say, 800x600 and 640x480?

Also, in the runtime engine setup utility, what is this "Run Replay" option? I have never been able to figure out what this option does.
Title: Re: Multiple Resolutions...
Post by: x_traveler_x on Thu 24/02/2005 21:37:37
I don't think I understand what you're asking... Are you looking for a way to change the resolution in run-time?   What is it you're trying to do that would require multiple resolutions?
Title: Re: Multiple Resolutions...
Post by: Wolverine on Fri 25/02/2005 15:27:41
OK. When I first started working with AGS, I could set up a 320x200 game and then in the run-time engine, instead of offering 320x200 and 640x400, it would list 320x200, 640x400 and 800x600. I'm trying to figure out if there is a way to get the new run-time to list all three again or if it will just list the two most relevant settings period...?
Title: Re: Multiple Resolutions...
Post by: RickJ on Sat 26/02/2005 08:03:18
I think you can just use the relevant resolutions.  A game designed for 800x600 would be distored if it were run at 640x400. 
Title: Re: Multiple Resolutions...
Post by: Wolverine on Sat 26/02/2005 15:54:41
Thanks. :)