I use the function aMusic.Play();
How do I stop, increases and decreases background music?
Hi ln888.
Please copy this text: AudioChannel functions and properties as well as AudioClip functions and properties
Paste it into the manual's index, press Enter and enjoy ;-D!
EDIT: Remember to search either of the two entries one-by-one.
The short of it: the play command returns a pointer to the AudioChannel, and you can use that to change the Volume or stop playback:
AudioChannel *music1 = aMusic.Play();
music1.Volume = 30; // decrease volume to 30