I've searched on the forum but found no answers.
When I compile my game it doesn't compile the musicx files (i.e. music1.ogg, music2.ogg) etc. The files play fine when I excecute the game from AGS itself but upon trying to run it from the compiled folder I receive a warning that the music files weren't found.
When designing the game, I've been placing my musicx.ogg files in the actual folder created by AGS at startup - e.g. C:\Users\Darren\FL
(FL being my game folder)
What am I doing wrong?
Thankyou.
Assuming you're using a recent version of AGS, you should place them in the "Music" subfolder (e.g. C:\Users\Darren\FL\Music). When the game is compiled, the file music.vox should then be generated in the compiled folder.
Problem solved, thankyou! :)