My player is hiding behind some objects.. is there some code, to make my character always on top of any object?
Try setting the object's baseline higher using the room editor or SetObjectBaseline. Set it to somewhere on the top of the screen or setting it to 0 and it will always appear behind characters (like part of the background).
~Wolfgang
is there a script so that all objects will be set automatically baseline to 0?
Not that I know of. Just drag the baseline for each object in the room editor to the top of the screen. Someone else might know a better way, though.
~Wolfgang
or could I also make it like in every room add the script
before fade in level;{
setobjectbaseline (0,0);
setobjectbaseline (1,0);
setobjectbaseline (2,0);
setobjectbaseline (3,0);
setobjectbaseline (4,0);
setobjectbaseline (5,0);
setobjectbaseline (6,0);
setobjectbaseline (7,0);
}
hmm i getting "Undefined token setobjectbaseline" What does that mean?
with this script :
// room script file
function room_a() {
// script for room: Player enters screen (before fadein)
setobjectbaseline (0,0);
setobjectbaseline (1,0);
setobjectbaseline (2,0);
setobjectbaseline (3,0);
setobjectbaseline (4,0);
setobjectbaseline (5,0);
setobjectbaseline (6,0);
setobjectbaseline (7,0);
setobjectbaseline (8,0);
setobjectbaseline (9,0);
setobjectbaseline (10,0);
}
Be sure to properly capitalise. It should be:
SetObjectBaseline (0,0);
SetObjectBaseline (1,0);
etc...
~Wolfgang