Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: NemesisRogue99 on Fri 13/02/2004 05:50:46

Title: My Run Script
Post by: NemesisRogue99 on Fri 13/02/2004 05:50:46
Alright...I have this so far and it works...

 // script for character2: Use inventory on character
SetCharacterView(JOSH, 8);
AnimateCharacter(JOSH, 0, 0, 1);
MoveCharacter(JOSH, 281, 208);
ObjectOn(4);


I now need this character to move to coordinates 200, 208 and switch character view to view 10...but the way I'm doing it, it doesn't work...so can somebody tell me how to accomplish this?...
Title: Re:My Run Script
Post by: Gilbert on Fri 13/02/2004 06:47:32
Why not post that part of "non-working" codes here also?

But from what I think it may work after you changed that MoveCharacter to MoveCharacterBlocking.