AnimateObject(0,2,0,0);

Started by Candle, Sat 29/01/2005 21:53:44

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Candle

Is there AnimateObjectstop(0,2,0,0); ?

Etcher Squared Games

what exactly are you wanting to accomplish?

There is a StopObjectMoving, but that appears to stop MOVING an object not ANIMATING an object.  If that's what you mean you could try it.
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Candle

not ANIMATING what does that one look like ?

Goot

So you want to stop an object animating? I think you would just use AnimateObject(0,2,0,0); If the framerate is 0, the object will finish animating instantly. Also, I think SetObjectFrame would work.

Scorpiorus

Also, you can use the SetObjectGraphic(object_number, sprite_number) function to stop its animating.

It's actually not a bad idea to have some sort of a StopAnimating function.

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